Moto-game racing controller - Chicagoland Sportbikes
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post #1 of 7 (permalink) Old 11-20-2010, 06:31 PM Thread Starter
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Moto-game racing controller

MOTO-GAME RACING CONTROLLER

I am a racing & moto-game junkie... as some of you may know.

This MOTO controller is 90% finished - but the guy ran out of money.
- http://insidesimracing.tv/forums/vie...?f=108&t=1740I
- http://mxsimulator.com/benchracing3/...php?f=1&t=5086

VIDEO = http://insidesimracing.tv/forums/vie...745bea30b36263

I know this guy personally & can have 10 units custom made @ $500 each.

We need $5,000 to proceed - to buy bulk parts for the first 10 units.
- we plan to offer a special discount to BETA buyers on the GEN-2 unit too!

We aren't making any money on the first 10 units, so we can refine the system.
- we want "investor testers" who will risk $500 to help us build a better unit & buy bulk parts
- we have a website & forum - with a private section for the first 10 buyers to give us feedback
- we hope you jump in and help shape the future of the product to become what you want most!

Any takers?

Contact me @ [email protected]

PS - This is a very solid BETA unit that works like it is a Xbox360 controller.

It already supports any game that works with the X360 controller (on PC) or a Logitech G25/G27 right now.

Here are some games it supports already:
- GTA Series, Test Drive, SBK 2010, MotoGP 09-10, GP Bikes, GP500, MX Simulator, etc.

Version 2 hardware will be a bit different (mounting options, etc.) and support new games money allows
+ there will be new driver downloads and new game support added, etc.

PPS - this post was already reviewed & approved by Odysseys

PPPS - LINK FIXED (I hope)

Last edited by Naked_1; 11-20-2010 at 07:49 PM.
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post #2 of 7 (permalink) Old 11-20-2010, 06:55 PM
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Link doesnt work?

Jordan
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post #3 of 7 (permalink) Old 11-20-2010, 06:58 PM
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post #4 of 7 (permalink) Old 11-20-2010, 07:19 PM Thread Starter
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Not yet, but it is a very interesting point we would like to remedy.

Current controllers can only provide a level of control that each game has programmed.

We want to build a fully "ride-able" frame that would be able to do that eventually.

Auto sim-racing has a HUGE community and supports several steering wheels & gas/brake/clutch pedal manufacturers, stationary & even full motion cockpits...

Moto-sim games have much smaller communities, but with enough sales for various models we already have planned - anything is possible if the community is willing to pay for it.

PS - I am they first guy in line for the fully counter steering, rear end sliding, weight pitching & pivoting, progressive resistance "sit-on" ride-able frame unit we can make...

Here's a few funky examples...
http://mxsimulator.com/benchracing3/...t=4489#p113152
http://www.youtube.com/watch?v=guMYm...eature=related

Last edited by Naked_1; 11-20-2010 at 07:59 PM.
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post #5 of 7 (permalink) Old 12-16-2010, 09:13 PM Thread Starter
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Join Date: Apr 2002
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Working great with MX vs. ATV Reflex!

Other supported games = SBK 2010, MotoGP 09-10, GP Bikes, GP500, MX Simulator, etc.
- even the GTA Series, Test Drive Series, Midnight Club, etc.

*Let me know if you want to order the premier edition!

- We give special upgrades to premier edition owners as new products are released.

Contact me @ [email protected]

Last edited by Naked_1; 12-16-2010 at 09:30 PM.
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post #6 of 7 (permalink) Old 12-23-2010, 11:12 AM
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also, they gotta add a wheelie mode to the machine.

if you loop it, it chucks you off the back onto your glass coffee table.
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post #7 of 7 (permalink) Old 12-24-2010, 01:24 PM Thread Starter
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We're working on that concept... and more...

Compared to trashing your bike + the medical bills and risk of injury & death...

What are you willing to pay for that experience as a simulation?

http://motogameracing.com/blog/buy-it-now/
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